What's the map size going to be?

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Re: What's the map size going to be?

Post  Tusker2Zero on Tue Jan 20, 2009 2:47 am

Jarhead wrote:I like the trees you can post a sniper in while you watch the enemy troops drop like flies.
You know, I mentioned that idea to the Shockwave mod a while back for GLA snipers, and it got shot down in record time.
http://forum.cncreneclips.com/index.php?showtopic=20808&st=0&p=383178&hl=sniper%20tree&#entry383178

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Re: What's the map size going to be?

Post  Snake on Tue Jan 20, 2009 7:45 am

Pyrospastiac wrote:well what's better than watching un un-skined model run around going
"HOLY CRAP WHERE THE HELL IS MY FACE!?!?!?" Exclamation Question
lol! lol!

lol! Too true Laughing

Tusker2Zero wrote:
Jarhead wrote:I like the trees you can post a sniper in while you watch the enemy troops drop like flies.
You know, I mentioned that idea to the Shockwave mod a while back for GLA snipers, and it got shot down in record time.
http://forum.cncreneclips.com/index.php?showtopic=20808&st=0&p=383178&hl=sniper%20tree&#entry383178

Ouch, they really buried that idea on a record time pale

In TAOW's case I'd say it would be very difficult if not impossible, specially since snipers are no longer a unique soldier but rather a team (Spotter + Shooter), plus they can get to prone position in order to remain stealthy.

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Re: What's the map size going to be?

Post  Pyrospastiac on Tue Jan 20, 2009 8:41 pm

true, the old sniper in a tree thing was for the lone marksman of hollywood. i think a spotter and shooter trying to fit in a tree is a bit of a laughable idea Laughing
"target, 400 yards. windage, 3 & 1/2. target velocity, N 70 E, 5km/h. green light on target- AHHHH!!! SPIDER!!! EWWWW!!! GETAWAYGETAWAYGETAWAY!!!! EEEEEEKKK!!!"
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Re: What's the map size going to be?

Post  James100 on Wed Jan 21, 2009 8:08 am

Pyrospastiac wrote:true, the old sniper in a tree thing was for the lone marksman of hollywood. i think a spotter and shooter trying to fit in a tree is a bit of a laughable idea Laughing
"target, 400 yards. windage, 3 & 1/2. target velocity, N 70 E, 5km/h. green light on target- AHHHH!!! SPIDER!!! EWWWW!!! GETAWAYGETAWAYGETAWAY!!!! EEEEEEKKK!!!"

lol! I Would Like To See That Laughing
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Re: What's the map size going to be?

Post  Snake on Wed Jan 21, 2009 8:22 am

Pyrospastiac wrote:true, the old sniper in a tree thing was for the lone marksman of hollywood. i think a spotter and shooter trying to fit in a tree is a bit of a laughable idea Laughing
"target, 400 yards. windage, 3 & 1/2. target velocity, N 70 E, 5km/h. green light on target- AHHHH!!! SPIDER!!! EWWWW!!! GETAWAYGETAWAYGETAWAY!!!! EEEEEEKKK!!!"

lol! lol! lol!

James100 wrote:lol! I Would Like To See That Laughing

Me too, it would certainly make a hilarious cameo Laughing

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Re: What's the map size going to be?

Post  Tusker2Zero on Wed Jan 21, 2009 6:28 pm

Pyrospastiac wrote:true, the old sniper in a tree thing was for the lone marksman of hollywood. i think a spotter and shooter trying to fit in a tree is a bit of a laughable idea Laughing
"target, 400 yards. windage, 3 & 1/2. target velocity, N 70 E, 5km/h. green light on target- AHHHH!!! SPIDER!!! EWWWW!!! GETAWAYGETAWAYGETAWAY!!!! EEEEEEKKK!!!"

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Re: What's the map size going to be?

Post  Jarhead on Thu Jan 22, 2009 1:21 am

LOL! What if the spotter gets killed, and it just happens that this sniper isn't arachniphobic? Are we cookin with butter now or what?
I think the more you can do in the game usually just means a better game. Unless it envolves tractors that spray or sprinkle deadly bull $h!%. Thats just plain stupid. I like the idea of the soldier interacting with the environment. Adds to replay value and makes it more realistic for me anyways. Spiders are just below Chuck Norris on my "just to scary to be simulated" scale. Besides, its also another reason to burn some grass Wink
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Re: What's the map size going to be?

Post  Jarhead on Thu Jan 22, 2009 1:23 am

Or trees drunken .
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Re: What's the map size going to be?

Post  Pyrospastiac on Thu Jan 22, 2009 1:24 am

i'd be carefull about mouthing off on chuck...
i once played his personally designed game "Chuck Norris Vs the Ninja Pirates"
every button on the controller did a round-house kick lethal to anyone within a 5 mile radius.
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Re: What's the map size going to be?

Post  Jarhead on Thu Jan 22, 2009 8:49 am

Chuck Norris kicks well, Chuck Norris kicks very well. I think there might be a chance at a cameo in this game. (Delta) hostage rescue, (would be a mission mode only. Delta wears black, so some soldiers in black with the same attributes of probably a Ranger or something along those lines.) I think it would be a cool little addition. Not sure how many pixels his beard is but Marc is a miracle worker so... I'm sure he can keep the poly count below 1000. Of course if he did show his face in the game he would have to stripped of his deadly roundhouse kick. {attempt this at your own risk.} Marc, love ya man, were with you all the way, but we can't protect you if this backfires. pirat
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Re: What's the map size going to be?

Post  Snake on Thu Jan 22, 2009 1:12 pm

Jarhead wrote:LOL! What if the spotter gets killed, and it just happens that this sniper isn't arachniphobic? Are we cookin with butter now or what?
I think the more you can do in the game usually just means a better game. Unless it envolves tractors that spray or sprinkle deadly bull $h!%. Thats just plain stupid. I like the idea of the soldier interacting with the environment. Adds to replay value and makes it more realistic for me anyways. Spiders are just below Chuck Norris on my "just to scary to be simulated" scale. Besides, its also another reason to burn some grass Wink

lol! We are still working on a new squad health recovery "logic" (you may remember the mob's "healing" logic was to "spawn" brand new and fresh civvies which is ... *cough* strange).

On the Sniper/Spotter case, I'd say if the spotter is killed, the sniper's field of view is decreased (and won't have so much close range protection) and if the sniper is killed, then the spotter will have to use his weapon to cover himself until a replacement sniper is ready.

Jarhead wrote:Or trees drunken .

I can assure you that the sneaky grass and trees will be quite destructible Twisted Evil Twisted Evil Twisted Evil

Pyrospastiac wrote:i'd be carefull about mouthing off on chuck...
i once played his personally designed game "Chuck Norris Vs the Ninja Pirates"
every button on the controller did a round-house kick lethal to anyone within a 5 mile radius.

lol! lol! lol! Too true, we gotta be careful... he may be listening pale No

Jarhead wrote:Chuck Norris kicks well, Chuck Norris kicks very well. I think there might be a chance at a cameo in this game. (Delta) hostage rescue, (would be a mission mode only. Delta wears black, so some soldiers in black with the same attributes of probably a Ranger or something along those lines.) I think it would be a cool little addition. Not sure how many pixels his beard is but Marc is a miracle worker so... I'm sure he can keep the poly count below 1000. Of course if he did show his face in the game he would have to stripped of his deadly roundhouse kick. {attempt this at your own risk.} Marc, love ya man, were with you all the way, but we can't protect you if this backfires. pirat

HEHEHE Laughing Laughing Laughing

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