Hey Snake!

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Re: Hey Snake!

Post  Jarhead on Thu Jan 22, 2009 11:58 am

Smile since this is a mod site you guys might enjoy this...

http://www.cracked.com/article_15660_ultimate-war-simulation-game.html

I think hes got a perfectly valid point, you?
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Re: Hey Snake!

Post  Snake on Fri Jan 23, 2009 11:53 am

guns that shoot spiders

XD lol! lol! lol!

With a couple of clicks (or maybe a hotkey), I'll tell them that we live in a world that has walls and that those walls have to be guarded by men with guns. I will tell them that I have a greater responsibility than they can possibly fathom. They weep for mistreated prisoners and curse the military. They have that luxury. They have the luxury of not knowing what I know, that the naked human pyramid and homoerotic torture, while tragic, probably saved lives. And my existence, while grotesque and incomprehensible to them, saves lives.

I'll tell them that they don't want the truth, because deep down, in places they don't talk about at parties, they want me on that wall. They need me on that wall. I'll tell them that I have neither the time nor the inclination to explain myself to men who rise and sleep under the blanket of the very freedom I provide, then question the manner in which I provide it.

I'd rather they just said "thank you" and went on their way. Otherwise, I'd suggest they pick up a weapon and stand a post. Either way, I don't give a damn what they think they're entitled to.

Brilliant comment and article Thumbs Up! , absolutely agreed.

The problem is that there are rather too many "parties" that tend to "get involved" with things they do not know (like the classic pseudo intellectual who types about children being killed in war ... over the comfort of his home and while drinking a hot cup of cofee, and in the end he/she still thinks this world can achieve complete peace in this state Laughing).

Don't get me wrong, I would definitely love if this world ever managed to get 100% peaceful, unfortunately we are forced to separate reality from unreality, the fact is:

"As long as there will be humans, there will be war."

It's an undeniable fact, what we can and should do is to keep it away from us and our own people, because the world and humanity are everything but perfect, know what I mean?

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Re: Hey Snake!

Post  Jarhead on Thu Jan 29, 2009 2:27 pm

Chuck Norris does not sleep. He waits. Twisted Evil
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Re: Hey Snake!

Post  Snake on Thu Jan 29, 2009 2:49 pm

Laughing Chuck Norris plays Russian Roulette with a fully loaded gun... and wins.

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Re: Hey Snake!

Post  Jarhead on Thu Jan 29, 2009 2:57 pm

I heard he get's women pregnant with a hard stare.
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Re: Hey Snake!

Post  Jarhead on Thu Jan 29, 2009 3:06 pm

Your right Snake, war is a fact of life. Look at Gaza. Jesus Christ! How long they been fighting? Like 2000 years, with a bunch of pauses. Iraq is easy, phase the troops out. Now Gaza....?
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Re: Hey Snake!

Post  Snake on Thu Jan 29, 2009 3:15 pm

I heard he get's women pregnant with a hard stare.

Laughing Kids check under their bed for the Bogeyman. The Bogeyman checks under his bed for Chuck Norris.

Your right Snake, war is a fact of life. Look at Gaza. Jesus Christ! How long they been fighting? Like 2000 years, with a bunch of pauses. Iraq is easy, phase the troops out. Now Gaza....?

Yeah pale , I'm glad I don't live in the Middle East (I'm sorry for those who are killed everyday and don't want to have nothing to do with conflicts, war and just wanna live their lives normally).

It's just as I like to say:
"War is good... To play on video games only!"

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Re: Hey Snake!

Post  Snake on Fri Jan 30, 2009 4:02 pm

Hilarious avatar Jarhead lol! Laughing

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Re: Hey Snake!

Post  Jarhead on Thu Feb 26, 2009 10:32 pm

Thanks snake, I'm a 2nd Lieutenant now, how about that cookie? Wink
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Re: Hey Snake!

Post  Snake on Thu Feb 26, 2009 10:46 pm

Oooops, I ate it Embarassed Shocked

lol!

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Re: Hey Snake!

Post  Jarhead on Thu Feb 26, 2009 10:48 pm

pig
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Re: Hey Snake!

Post  Snake on Thu Feb 26, 2009 10:49 pm

lol! lol! lol!

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Re: Hey Snake!

Post  Jarhead on Thu Feb 26, 2009 10:56 pm

My girlfriend is so persistant, I mean God, for the 400th time I do not want a breath mint!
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Re: Hey Snake!

Post  Snake on Thu Feb 26, 2009 11:01 pm

lol! By the way Jarhead, once we expand TAOW to other "locations" such as filefront, I'm gonna start a poll to see where people first got to know TAOW (at this moment the most voted response would be Moddb since it's our main mod profile, but it's quite a curious question).

I'm curious to ask you if you are Zacman1390 on moddb? scratch

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Re: Hey Snake!

Post  Jarhead on Thu Feb 26, 2009 11:12 pm

That is so crazy, I just wrote you a P.M. on that very same topic.
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Re: Hey Snake!

Post  Snake on Thu Feb 26, 2009 11:15 pm

lol! Interesting coincidence Laughing

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Re: Hey Snake!

Post  Jarhead on Thu Feb 26, 2009 11:21 pm

What is the upward poly count acceptable for an aircraft carrier, any idea. I might have found one for sale but its like 695,000 polys
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Re: Hey Snake!

Post  Jarhead on Thu Feb 26, 2009 11:26 pm

sorry about the constant posting, I'm sure your busy. If everything matches up right I'll fork out some cash for an aircraft carrier. Alot of variables wether it would work or not though. Its made for a flight simulator game so its probably huge. But anyways I'll let you get back to what you were doing. By the way, love the new vehicle thread.
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Re: Hey Snake!

Post  Jarhead on Thu Feb 26, 2009 11:28 pm

http://images.google.com/imgres?imgurl=http://files.turbosquid.com/Preview/Content_on_10_1_2005_08_44_14/c13001.jpgd1f74616-017e-4bc2-aa69-5f9f09a10ceaLarge.jpg&imgrefurl=http://www.turbosquid.com/FullPreview/Index.cfm/ID/278586&usg=__c3eqU0TAd24xZOJ2XKw2AzqVh_E=&h=400&w=400&sz=20&hl=en&start=99&um=1&tbnid=fGCiN1i_J1-gtM:&tbnh=124&tbnw=124&prev=/images%3Fq%3Dc-130%2Belectronic%26start%3D84%26ndsp%3D21%26um%3D1%26hl%3Den%26rlz%3D1T4GPEA_enUS309US309%26sa%3DN

USS Kitty Hawk
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Re: Hey Snake!

Post  Snake on Thu Feb 26, 2009 11:49 pm

Jarhead wrote:What is the upward poly count acceptable for an aircraft carrier, any idea. I might have found one for sale but its like 695,000 polys

For sale? pale Sorry mate, I'm afraid we don't have the cash Laughing , if you can find a free model (like a Nimitz aircraft carrier), we would be extremely grateful sunny sunny sunny

In case we can't find free models, we'll have to improvise and do one ourselves (specially by creating a special and large "Aircraft Carrier Project").

The poly count for ships and aircraft carriers is an exception to the rule and can have a much larger limit than land units (specially since they're gonna be big units), however if it's over 100.000 poly, I'm afraid that it might be too difficult to add (the game might not handle such a large poly count well).

Jarhead wrote:sorry about the constant posting, I'm sure your busy.

No prob, my apologies for not replying right away, my net's kinda slow pale

Jarhead wrote:If everything matches up right I'll fork out some cash for an aircraft carrier. Alot of variables wether it would work or not though. Its made for a flight simulator game so its probably huge. But anyways I'll let you get back to what you were doing.

Whoa mate, don't waste your precious cash for the aircraft carrier pale , in case of emergency the team will create'em Very Happy

Jarhead wrote:By the way, love the new vehicle thread.

Many thanks Cool , I personally was looking to establish a good and specifically dedicated and organized unit "showroom" since it had become clear that "The Art of War Vehicles" thread was disorganized and was becoming a poor response for people who wanted to view the units in an organized fashion. These last days I've been adding the already prepared and released units, more will be added later as they're released Cool!

Here's the previous vehicle dedicated thread:
http://taow.simulationboard.com/the-art-of-war-f6/the-art-of-war-vehicles-t117.htm

Jarhead wrote:http://images.google.com/imgres?imgurl=http://files.turbosquid.com/Preview/Content_on_10_1_2005_08_44_14/c13001.jpgd1f74616-017e-4bc2-aa69-5f9f09a10ceaLarge.jpg&imgrefurl=http://www.turbosquid.com/FullPreview/Index.cfm/ID/278586&usg=__c3eqU0TAd24xZOJ2XKw2AzqVh_E=&h=400&w=400&sz=20&hl=en&start=99&um=1&tbnid=fGCiN1i_J1-gtM:&tbnh=124&tbnw=124&prev=/images%3Fq%3Dc-130%2Belectronic%26start%3D84%26ndsp%3D21%26um%3D1%26hl%3Den%26rlz%3D1T4GPEA_enUS309US309%26sa%3DN

USS Kitty Hawk

Oooops, I'm afraid that It's redirected to a C-130 page.

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Re: Hey Snake!

Post  Jarhead on Sun Mar 15, 2009 4:25 pm

Whats up guys?! I don't think I've ever seen you both here at the same time, atleast while I was here. Marc, Snake. Hows it hangin?
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Re: Hey Snake!

Post  Snake on Sun Mar 15, 2009 4:35 pm

Cheers lol!

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Re: Hey Snake!

Post  Jarhead on Wed Jun 03, 2009 3:13 am

Hey Snake. I'm a Lieutenant now. How about that cookie Smile Or if TAOW's cookie jar is low I'll settle for another one of them golden stars Rolling Eyes
Very Happy
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Re: Hey Snake!

Post  Snake on Wed Jun 03, 2009 2:55 pm

Unfortunately I'm afraid that our cookie jar is indeed rather low at the time pale

There's always booze though drunken

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Re: Hey Snake!

Post  Jarhead on Thu Jun 04, 2009 9:18 pm


Cool

drunken drunken
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Re: Hey Snake!

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