Chemical Warfare

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Chemical Warfare

Post  Pathfinder on Mon May 18, 2009 1:24 pm

Question, is the mod going to include Gas weapons such as nerve gas or anything related to chemical warfare?
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Re: Chemical Warfare

Post  James100 on Mon May 18, 2009 1:29 pm

Well Maybe Yes Maybe No
I'm Leaning Towards No
Coz NO WMDs ALLOWED!!! Laughing
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Re: Chemical Warfare

Post  Snake on Mon May 18, 2009 10:14 pm

Yup, WMDs won't be included (directly controllable), chances are that there might be special missions (such as campaigns) with these weapons though.

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Re: Chemical Warfare

Post  AgustaBE on Wed May 20, 2009 3:34 pm

Snake wrote:Yup, WMDs won't be included (directly controllable), chances are that there might be special missions (such as campaigns) with these weapons though.

yeah a classic SEAL-mission : take out the russian nuclear missile with some C4 ^^ cheers lol!

greetz

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Re: Chemical Warfare

Post  James100 on Thu May 21, 2009 9:11 am

F-16FightingFalcon wrote:
Snake wrote:Yup, WMDs won't be included (directly controllable), chances are that there might be special missions (such as campaigns) with these weapons though.

yeah a classic SEAL-mission : take out the russian nuclear missile with some C4 ^^ cheers lol!

greetz

Lol, I'm Imagining If I Modeled Myself As A Seal, And Coded Myself (If I Knew How Razz) And Command Myself On That Type Of Mission Razz
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Re: Chemical Warfare

Post  Snake on Thu May 21, 2009 12:20 pm

F-16FightingFalcon wrote:
Snake wrote:Yup, WMDs won't be included (directly controllable), chances are that there might be special missions (such as campaigns) with these weapons though.

yeah a classic SEAL-mission : take out the russian nuclear missile with some C4 ^^ cheers lol!

greetz

lol! Indeed, sabotage missions are a must

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Re: Chemical Warfare

Post  La Ravenn! on Thu Jul 02, 2009 11:15 am

well, if there is... and it follows the hierarchy of lethality that you guys set forth in this game, I think it would be a possible nice inclusion. But chemical/biological weapons dont necessarily have to be deadly. For example, what if you launch a tear gas attack on a group of infantry, and it makes them slow down and disperse gradually ect. Or you could have other agents that bring them to a crawl, demoralize, reduce their accuracy/line of sight/shroud clearing range. And then, as the TOP tier of chemical warfare perhaps, you can have a lethal agent... but even that is in controlled amounts, not a GIANT toxin bomb like the Anthax Bomb of Generals and ZH.
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Re: Chemical Warfare

Post  AgustaBE on Fri Jul 03, 2009 12:04 pm

La Ravenn! wrote:well, if there is... and it follows the hierarchy of lethality that you guys set forth in this game, I think it would be a possible nice inclusion. But chemical/biological weapons dont necessarily have to be deadly. For example, what if you launch a tear gas attack on a group of infantry, and it makes them slow down and disperse gradually ect. Or you could have other agents that bring them to a crawl, demoralize, reduce their accuracy/line of sight/shroud clearing range. And then, as the TOP tier of chemical warfare perhaps, you can have a lethal agent... but even that is in controlled amounts, not a GIANT toxin bomb like the Anthax Bomb of Generals and ZH.

yeah indead, or chemical anti-infantry mines or so, should be cool indead scratch

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Re: Chemical Warfare

Post  Snake on Fri Jul 03, 2009 3:23 pm

La Ravenn! wrote:well, if there is... and it follows the hierarchy of lethality that you guys set forth in this game, I think it would be a possible nice inclusion. But chemical/biological weapons dont necessarily have to be deadly. For example, what if you launch a tear gas attack on a group of infantry, and it makes them slow down and disperse gradually ect. Or you could have other agents that bring them to a crawl, demoralize, reduce their accuracy/line of sight/shroud clearing range. And then, as the TOP tier of chemical warfare perhaps, you can have a lethal agent...

If things go smoothly, in a sense we might have a limited chemical warfare presence in TAOW.

We're also looking to include the elusive POW (Prisoner Of War) System in the mod (as I'm sure you're aware, the POW system was initially planned to be included in Zero Hour but was later unfortunately scrapped).

If we do manage to create our own POW system then it will be the setting point for us to include a "Less-Lethal" fighting system in which certain chemical agents could prove quite useful on the battlefield (specially lachrymatory agents such as CS / CR / CN gas, Tear gas, etc), to be used on various forms (artillery, grenade launchers, special light weapons, etc), in order to enhance the planned Less-Lethal logic.

La Ravenn! wrote:but even that is in controlled amounts, not a GIANT to xin bomb like the Anthax Bomb of Generals and ZH.

Yeah, the way Anthrax was depicted in ZH was rather unrealistic.

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Re: Chemical Warfare

Post  OLIVES on Fri Jul 03, 2009 5:11 pm

F-16FightingFalcon wrote:
Snake wrote:Yup, WMDs won't be included (directly controllable), chances are that there might be special missions (such as campaigns) with these weapons though.

yeah a classic SEAL-mission : take out the russian nuclear missile with some C4 ^^ cheers lol!

greetz

if you have a seal mission they should deploy from a sub.

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Re: Chemical Warfare

Post  James100 on Fri Jul 03, 2009 6:24 pm

olives wrote:
F-16FightingFalcon wrote:
Snake wrote:Yup, WMDs won't be included (directly controllable), chances are that there might be special missions (such as campaigns) with these weapons though.

yeah a classic SEAL-mission : take out the russian nuclear missile with some C4 ^^ cheers lol!

greetz

if you have a seal mission they should deploy from a sub.

Not Necessarily, The Deploy From Every Form Of Deployment, Either They Swim Their Way, Parachuted, Transported Via Help/Amphibious Transports Etc... Believe Me, I Should Know Very Happy Welcome To The Forums Btw sunny
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Re: Chemical Warfare

Post  OLIVES on Sat Jul 04, 2009 4:12 am

James100 wrote:

Not Necessarily, The Deploy From Every Form Of Deployment, Either They Swim Their Way, Parachuted, Transported Via Help/Amphibious Transports Etc... Believe Me, I Should Know Very Happy Welcome To The Forums Btw sunny

i ment it would be cool if they deployed from a sub.

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Re: Chemical Warfare

Post  Snake on Mon Jul 06, 2009 8:05 pm

Welcome to The Art of War Forums Olives Cool

olives wrote:
James100 wrote:

Not Necessarily, The Deploy From Every Form Of Deployment, Either They Swim Their Way, Parachuted, Transported Via Help/Amphibious Transports Etc... Believe Me, I Should Know Very Happy Welcome To The Forums Btw sunny

i ment it would be cool if they deployed from a sub.

At the moment controllable subs might appear in TAOW's Naval Mode, it's not sure though.

If controllable subs appear, then it's probable that sub-deployed special forces might show up as well (in either case the SEAL's will appear).

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