Unit Flexability?

View previous topic View next topic Go down

Unit Flexability?

Post  JNT11593 on Wed Aug 04, 2010 12:58 am

As Most of us know Just about any piece of equipment in a Modern Military can take on multiple roles. So i was curious as to how or if this will be used ingame. I. E. say the player has some Aircraft at his disposal (such as the F-16 or MiG-29) will the have only one weapon suit or will the player be able to switch between A2G or A2A weapon payloads depending on the situation. Or Maybe tanks and IFVs will be able to switch rounds for different targets.
avatar
JNT11593
Sergeant
Sergeant

Posts : 24
Join date : 2010-01-03

View user profile

Back to top Go down

Re: Unit Flexability?

Post  Marc15yo [Admin] on Sun Aug 08, 2010 9:02 am

Yeah that was our original plan with ZH. But in CNC3 we found this to be more complicated. Aircraft are able to change their payloads while at base but we decided to make the armor automatically chose HE and AP rounds depending on the target. Ex: Armor Piercing (like SABOT) for enemy tanks and other armor, High explosive on buildings and the m240 coax on infantry. Note: i'm using the current abrams loadout as an example.

_________________


Recognizing that I volunteered as a Ranger, fully knowing the hazards of my chosen profession...
I accept the fact that as a Ranger my country expects me to move further, faster and fight harder than any other soldier...
Surrender is not a Ranger word. I will never leave a fallen comrade to fall into the hands of the enemy...


- Excerpts from the Ranger Creed
avatar
Marc15yo [Admin]
General of the Army [Administrator]
General of the Army [Administrator]

Posts : 3610
Join date : 2008-01-19
Age : 32
Location : United-States

View user profile http://taow.simulationboard.com

Back to top Go down

Re: Unit Flexability?

Post  JNT11593 on Tue Aug 10, 2010 9:48 pm

Sounds all good. That sounds like some tricky coding with the Armor being able to identify a type of target and automatically use the right round. But it sounds like this mod will have good AI.
avatar
JNT11593
Sergeant
Sergeant

Posts : 24
Join date : 2010-01-03

View user profile

Back to top Go down

Re: Unit Flexability?

Post  Sponsored content


Sponsored content


Back to top Go down

View previous topic View next topic Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum